The Bold Game Chef

Since I can’t figure out where to post this information for the 1 year badge, I’ll post it here for reference:

– Your NAME(S) and/or handle(s)
– The name of your GAME
– A LINK to a place where folks can read / download / acquire it
– An elevator PITCH with a maximum length of 140 characters (NOT words; includes spaces)
– A list of all the MEDALS you’re claiming for this submission period

Name: Caoimhe Ora Snow
Game: I’m a Pretty Princess!
Link: http://boldpueblo.com/iapp/
Pitch: An all-ages story game of pretty princesses, coloring books, fairy godmothers, crayons, and did I mention — pretty princesses?
Medals: 1 year, Fleur-de-lis.

I’m a Pretty Princess! is done!

You can download the PDF file if you want to read the whole thing!

Now to look up the details on how to submit it officially at Game Chef…

The Fairy Godmother (FGM) and a passel of pretty princesses demonstrate how you use playing cards and group storytelling to determine what the plot is all about:

FGM: Fleur says, "I’m so glad I called you princesses all together! I need help with a very important problem, and only you can solve it!"

Princess Liriele: "Oh no, what’s wrong, fairy godmother Fleur? We’ll help however we can!"

FGM: "You won’t believe this! Let me tell you who is involved…" This first card is the Ace of Hearts (A♥) — that means it’s a girl about your age, who is having problems of the heart.

Princess Chime: Oh! It’s another princess, isn’t it? Does that work? And she misses her best friend terribly!

FGM: Yes, that’s exactly it! And also… The Queen of Clubs (Q♣) — an older woman, concerned with society.

Princess Tiara: …her mother! Her mother won’t let her hang out with her best friend any more."

FGM: Here’s the third card — the Queen of Diamonds (Q&diamonds;), another older woman, somehow connected with wealth or possessions.

Princess Borealia: Because the princess’s best friend is poor — and the queen’s sister is embarrassed by that and would disapprove. She’s a mean old lady!

Princess Ashe: A wicked old witch!

FGM: Now now, some of my best friends are witches! Let’s not be too stereotypical here — how about she’s not a witch, but she’s afraid that her niece hanging out with a girl from the wrong side of the Kingdom will embarrass her attempts to impress a visiting duke.

Princess Tiara: Who the aunt wants to marry!

FGM: ..okay, who she wants to marry. But remember that being royalty isn’t just about getting married! There’s more to being a princess than marrying a prince!

Princess Chime: What?

Princess Ashe: Huh?

FGM: Sigh. Nevermind. Okay, so, going on… I’m going to deal one more card from the Casting Deck, just to stir things up a little. Here we go — the Ace of Spades (A♠). A girl about your age, who has conflict in her life.

Princess Tiara: That’s the best friend right here. She’s not a princess, but she is a real scrapper. She gets in fights a lot, but always for good causes.

Princess Borealia: And she’s missing!

Princess Ashe: The mean aunt sent her away!

Princess Chime: She’s one of the princess’s bodyguards, and was teaching her to fight. But the mean aunt got her assigned to a lonely patrol out on the frontier!

Princess Liriele: Where she got kidnapped by trolls!

FGM: Sounds good! And that’s exactly what Fleur D. Lis tells you princesses.

Depression has been kicking my ass the last few weeks, but I am still going to work on this.

I decided, screw it, I don’t need to worry about any particular awards from Game Chef as long as I enjoy what I’m doing and produce something fun. So I already missed out on the “two weeks” badge and probably won’t get the “one month” badge either, but that’s okay — I’m not doing this for the badges.

Here’s the current status: 13 pages written, 2 chapters and one section left to go, and revised character sheet. And just today, I bought myself a new deck of cards — Disney Princess cards, yay!

My goal is to get IaPP! finished by Friday, October 9, just in time for Rincon ’09. I won’t have Wandering Monsters High School finished by then, but I at least want to have something to show for my game-designing abilities at the con!

Here’s where you can download the first six pages of I’m a Pretty Princess! (730K PDF) from the Bold Pueblo Games web site.

IAPP! is going to be a free, CC-licensed story game.

In case it wasn’t clear, these are the only two badges I’m trying for:

14 days fleur-de-lis

Like I said originally, I’m just doing this half-assed, but hey, “IAPP!” is starting to grow on me. I might end up with the 30 day badge too, if I playtest and revise.

imaprettyprincess-charsheet-2

Here’s a filled-out character sheet:
Read the rest of this entry »

Yes, IAPP! takes place in the same general metafiction cosmos as last year’s Awesome Women Kicking Ass.

…just to answer the curiosity of those two people who might wonder.

I’m a Pretty Princess!

A story game by Caoimhe Ora Snow <caoimhe.snow@gmail.com>

Bold Pueblo Games

Written for Game Chef 2009

“As you hurry past the banquet table, the troll king sees through your disguise. ‘Halt! Look, everyone! That is not my serving boy at all — this is one of those meddling princesses! Seize her, and her little friends too!’ His guards start coming toward you! What do you do?”

“I’ll try to distract him with my golden hairbrush! ‘Look! Shiny!’ I’m going to color it in with the orange crayon, and that will give me three dice ‘cuz I’m rich! Uh oh… I only rolled a 5 total.”

“Hmm, that doesn’t seem to be enough. The troll guard captain says scowls at you and snorts derisively at the brush. He reaches for you, and –”

“I’M A PRETTY PRINCESS!”

“– um, then he stops! ‘Oooh. Shiny. Me like shiny! You is pretty princess with shiny brush!’ He staggers backward, a goofy grin on his face, captivated.”

“Yay!”

“Yay!”

Introduction

IAPP is a story game for three or more players, one of whom takes the role of the Fairy Godmother (FGM); the others are all pretty princesses. IAPP is rules-light, easy to learn, quick to play, and family friendly.

To play this game, you need:

  • One player to be the FGM
  • Two or more other players to be princesses
  • A deck of playing cards
  • A coloring book with pictures of princesses
  • A box of crayons
  • One character sheet per princess
  • At least four dice (six-sided dice) per princess

If you don’t have a coloring book, you can probably pick one up for cheap at a dollar store. You’ll probably want a box of at least 48 crayons, just for variety’s sake, but the game can be played with as few as four per princess.

Background

There are many kingdoms in many stories, and most of those kingdoms have princesses. All the best kingdoms do, certainly. Some princesses may not even know they are princesses! Not all princesses come from royal families; being a princess is a state of mind, not an accident of birth.

Watching over all of these princesses are fairy godmothers, although not all go by that title. Sometimes they look like little plump women in bonnets with wands, for sure, but others may be little bell-fairies, or genies, or singing trees, or good witches, or talking animals; a fairy godmother can even appear as a male if she wants!

Each fairy godmother is assigned several princesses by the Fairy High Command, all from different kingdoms. She may not even appear the same to each, especially if they are from quite different kingdoms with very different stories! The fairy godmother assists each of her princesses in their own stories — and when needed, she can bring them all together!

For all kingdoms in all stories — those with princesses, at least — are neighbors to the land of Herstoria, whether they know it or not. This magical land is home to many awesome women heroes, as well as the headquarters of the Fairy High Command. A fairy godmother has the magical power to draw her princesses to Herstoria, and from there they can enter each others’ stories — or explore entirely new ones!

One of the most active fairy godmothers is Fleur de Lis — young by fairy standards, she sees herself as a troubleshooter of sorts, righting that which is wrong and encouraging the princesses under her care to be all that they can be. The Fairy High Command sometimes finds her enthusiasm and methods to be a bit unorthodox, but they can’t deny the good that she does for Herstoria and for princesses everywhere.

Preparing to Play

Before you can start playing, you’ll need to do some preparation. If you’re the FGM, you can do these yourself — or you can delegate out to your princesses! It good to be the FGM.

Print out copies of the character sheet; you need one per princess. You can download the character sheet from the Bold Pueblo Games web site at http://boldpueblo.com/iapp/

Take apart the coloring book into individual pages. If you’re lucky, the pages may already be perforated and easy to remove; otherwise, get out the scissors or a paper cutter. These become character portraits used — and colored in — by the princesses as they play IAPP.

Sort the deck of cards out into two stacks: Face cards (King, Queen, Jack, plus Ace) in one pile, and the other cards (Deuce through Ten) in the other pile. Shuffle each stack separately.

Decide who is going to be the FGM; everyone else gets to be a princess. If someone’s already played this game before, she might want to be the FGM; otherwise, choose by whatever method you like. Maybe the oldest, or youngest, or the one with the next upcoming birthday will play the FGM role — and next time, play a pretty princess!

Character Creation

Sidebar: The FGM’s role in character creation

When you’re the Fairy Godmother for a game of IAPP, you don’t have to create a princess character, but it’s your job to explain the concepts of the game to new princesses and help them fill out their character sheets. Distribute the character sheets, crayons, and portraits to the princesses and explain how they’re used; the “helpful advice” sections of these rules can give you some tips or ideas as well.

The first thing to do when you’re playing a pretty princess is to grab one of the character sheets — with the blank spaces at the top and a big fleur de lis in the middle. Don’t start filling it out yet, though!

Next, look through the pages from the coloring book, and choose a portrait. This doesn’t have to be exactly what your princess looks like! You’ll be coloring in this picture during game play — but don’t color it in yet, either!

Several princesses may be looking through the portrait pages at the same time. If two of you want the same page — or one wants the picture on the front, the other the one on the back — try to resolve it peacefully! If you can’t work it out, then either set that page aside and both of you pick a new portrait, or if you both agree, roll two dice and the higher roll gets to choose who will use the portrait.

You’re also going to need crayons for this game. Choose four colors that you like and remove them from the crayon box, and keep them in front of you for the rest of the game. These are your colors until the game is over. Make sure that they are contrasting colors — you’ll need to tell them apart. Sky blue, light blue, baby blue, and turquoise comprise a bad set; red, green, blue, and pink are much better. You’ll also want something that you’ll be able to read easily; light colors, especially yellow, may not be the best choice!

If you and other princesses find yourself fighting over the same crayons, use the methods described for resolving portrait conflicts — or get a bigger box of crayons!

Filling in the character sheet

Now that you’ve got everything you need — character sheet, portrait page, and crayons — you’re ready to begin! This is where you use your imagination and decide what your princess is like, while filling in the character sheet.

Take any of your crayons and on the first blank line, write in your princess’s name. You can write “Princess” before your name if you want, but you don’t have to. On the next blank line, write the name of the kingdom you come from, and on the third blank line, write the names or titles of one or both of your parents. Use whatever colors of crayons you want when filling in these blanks!

You can name yourself anything you like — well, except really rude words — and you can come from any kingdom you want, and you can name your parent or parents anything you like. You can be the daughter of a king, a queen, a president, two duchesses, an empress, or anyone else. It’s your story, after all! When you’re done, your character sheet will say “Princess-name of Kingdom-name, Daughter of Parent(s)” — such as “Tourmaline of Atlantia, Daughter of Queen Jasper.”

Next, you’re going to complete your fleur de lis — symbol of your fairy godmother — using your four crayons. There are three petals and one crossbar; beside each one is a die symbol. You’re going to fill in the blank spaces — including the middle part of the crossbar — with one word describing your princess, with each word written with a different color of crayon.

Think a little about what your princess is like. What’s her personality? How does she solve problems? What kind of life does she lead? Does she have any special pets?

The four words you can use are all adjectives — words that fit in the sentence “I’m a _____ princess!” — such as “silly,” “grumpy,” “clever,” “mermaid,” “disguised,” or “lonely.” There are two exceptions: You can also write “Pet” or “Pony”, even though those don’t fit the normal pattern. After all, most princesses love having ponies or cute animal companions, right?

Also, you can’t write the word “pretty” or any other word that means pretty (such as “beautiful”). Why? Because we already assume you’re playing a pretty princess! All princesses in this game are pretty; “I’m an Ugly Peasant” is a completely different game, and you probably wouldn’t want to play that anyway.

You’ve probably already noticed there are dice symbols next to each part of the fleur de lis; put your favorite of the four words in the center petal, next to the 4 symbol. You’ll learn about how to use the dice later in the rules.

In the upper right-hand corner of the character sheet, there are three crowns. Those represent your special Pretty Princess power; leave them alone for now. Also, don’t start coloring your portrait either; that will be done during the game itself.

Starting the Story

Sidebar: The Rituals of this Game

You don’t have to follow this suggested language for telling your story; you can adapt the game to fit your group’s playing style. If this is less fun for you, go ahead and try something else — but keep in mind that the point of these ritual-like phrases is to invoke a particular feel and mindset. You can also paraphrase or change any details you wish!

Once the princesses have filled in their character sheets, you’re ready to play. The FGM begins the story, as all good stories begin, with:

“Once Upon A Time, there were three (or two, or four, or five, …) princesses, each one from a different kingdom.”

Then, each princess introduces herself — in third person, usually:

“Princess Tourmaline was from the kingdom of Atlantia, where she lived with her mother, Queen Jasper. Tourmaline was a stubborn princess, a sneaky princess, a clever princess, and a brave princess. Oh, and she was also a very pretty princess.”

Once the princesses have all been introduced, the FGM continues:

“And each of these princesses had the same fairy godmother, Fleur de Lis, who gave each one a magical birthmark that showed they were under her guidance. Then one day, Fleur de Lis needed some help with a problem, and so she gathered all of her charges together, and…”

(to be continued)

Here’s the character sheet for the game I’m working on, half-assed, for Game Chef ’09.

imaprettyprincess-charsheet

The game requires crayons, a coloring book, playing cards, and dice.

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